﻿using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GemBlaster.Mechanics
{
    public interface IGameController
    {
        void AddVisual(Visual visual);
        void RemoveVisual(Visual visual);
        UiViewType CurrentView { get; set; }
    }
}
